,,,okay,,,i $uppo$e,,,i'll po$t $ome of my thought$ here,,,on the game$ i've played,,, ,,,i'll $tart with $ome of the cla$$ic$ i gue$$ for the normie$,,,who would have only been expo$ed to thi$ kind of thing,,,through troll markiplier,,,and get into the meat of,,,$ome more ob$cure $tuff,,,later,,, ,,,(º ◡ ⊝),,, ,,,$tarting with majo no ie,,,localized a$ "the witch'$ hou$e",,, ,,,thi$ game i$,,,un$urpri$ingly,,,a cult cla$$ic,,,and for good rea$on,,, ,,,the game $tand$ a$ a flag$hip,,,of what,,,the rpgmaker horror,,,genre,,,would typeca$t it$elf to be,,,and $et an example for many,,,many,,,game$ that would come afterward$,,, ,,,although the $tory i$ $impli$tic,,,you don't play the game,,,primarily for the $tory,,,you play it for the atmo$phere,,,and for the feeling it give$ you of,,,"ye$, thi$ i$ an rpgmaker horror game",,,which i$ $ublime,,, ,,,the game i$ meant to be played on ea$y mode,,,becau$e playing on normal or hard,,,will full re$et you to the main menu,,,whenever you die,,,and death flag$ are frequent,,, ,,,the twi$t ending,,,i$ intere$ting,,,but again,,,the $tory i$ not the main appeal here,,, ,,,the puzzle$ are engaging,,,and the atmo$phere,,,feel$ fun,,,and $pooky at the $ame time,,, ,,,overall,,,i give,,,majo no ie,,,an 8/10,,, ,,,it'$ cla$$ic for a rea$on,,,
