I might need t<> g<> find s<>meb<>dy, but I haven't the faintest clue where they c<>uld be and they might be in danger, <>r hurt and I simply d<> n<>t kn<>w, I d<> n<>t kn<>w.
Kult: +2
Total: 2
I might need t<> g<> find s<>meb<>dy, but I haven't the faintest clue where they c<>uld be and they might be in danger, <>r hurt and I simply d<> n<>t kn<>w, I d<> n<>t kn<>w.