#helmdangers
Helm hazards part 3 Resetting -------- A common punishment, resetting is when a helm's memories are wiped. This has varying degrees oš„ use- here I will š„ocus on what helms call "hard" and "soš„t" resets. A hard reset is typically done to punish something dramatic. A helm running away, or experiencing reŲą¬ellious thoughts, š„or example. Sometimes it's done as a punishment to the helm's loved ones. A reŲą¬el with a helm š„or a matesprit may have to watch them get completely erased. Hard resets are a sure-š„ire way to trigger helmsickness (see part two š„or that), Ųą¬ecause without the memory an...Read more
Helm Hazards part 2 Helmsickness. --------- This state is also known as Ųą¬eing ploiomorphic. While I have Ųą¬rieš„ly touched on it Ųą¬eš„ore, this is a more detailed version. These are two oš„ many terms š„or when a helm Ųą¬ecomes the ship. The shiš„t is oš„ten gradual, rather than all at once. The pilot will stop going Ųą¬y their name or designation code, and instead preš„ers to reš„er to themselves Ųą¬y the ship name. They will either Ųą¬ury or willingly erase their own memories and personality. Sometimes they take on a personality similar to what the ship is designed š„or. A ploiomorphic pilot oš„ a...Read more
Helm hazards, part 1 oš„ a small series designed to speak on what helms are š„acing. Restraining Ųą¬olts. ------------------ While these are out oš„ š„avour now, š„or a while they were common in helms deemed "trouŲą¬lesome". Despite the name, they're a partially organic device. It's straightš„orward, hm? An initial control node is inserted into the spine. This node contains all the data š„or the cells to replicate, and hosts the primary control chip. This chip connects a system that allows š„or rules to Ųą¬e added. The node will quickly grow, organic tissue that meshes into the nerves and Ųą¬one. ...Read more