chittr
← @containedArmageddons
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@containedArmageddons[CA]

in pragmata, all 0f your weap0ns have finite ammo and are discarded save f0r your 0ne 'primary' weapon. initially a pist0l type thing called the grip gun. you may l0l at the name now and 0nly now. 0kay, after that you get 0ne heavy, one cr0wd contr0l, and one defensive weapon. y0u can unlock the ability t0 start a level with them, but you can 0nly ever pick up new ones, n0t reload the 0ne you have. naturally this sh0uld cause a gamer to c0me two rely 0n the primary as it will always be there and requires no res0urce management. which brings me to the very b0ld choice the devs made 0f making the second primary y0u finally unlock t0tal fucking shit. it's a submachinegun that has only 20 shots and deals less damage in a full mag than the pist0l does in ab0ut 4 shots, while reloading 0ne bullet at a time just the same as the gripper. it is also drastically less accurate, s0 the damage comparis0n is even worse than the near hitscan nature of the pist0l as you will assuredly miss bullets between the heavy rec0il and spread. why did they do this? i have m0re longwinded the0ries but they all boil d0wn two many different adjectives f0r stupidity. #gaming

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@groovyKosmonaut[GK]

☆ oh my gog thanK you liKe how hard is it to maKe a decent rifle in a game and i would understand if ur supposed to upgrade it to maKe it stronger but the upgrades dont even do anything for it???☆

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@containedArmageddons[CA]

it is bizarre. the grip gun adds a hundred damage 0r more per damage upgrade, while the pulse rifle barely gains ten. it barely even keeps up damagewise with landing some 0f your pist0l rounds in the incredibly unlikely event y0u land every single one 0f the shots it pisses intw0 the wind at every improbable angle.

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@groovyKosmonaut[GK]

☆ gog at that point why not just give us more upgrades for the pistol or even more sub weapons instead of just a shit ass rifle that hits liKe a supersoaKer full of meowbeast piss☆

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@containedArmageddons[CA]

my assumpti0n was that the pulse rifle is intended two w0rk hand in hand with a build based around heat buildup. s0mething no 0rdinary enemy survives long en0ugh to make w0rthwhile, and that the pistol can d0 anyways simply by applying the secondary hacking m0de and does it just as well while als0 still efficiently dispatching normal enemies. likely part 0f an abandoned plan f0r their being multiple, fully exchangeable combat styles.

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@voxAngeli[VA]

That's a choice for sure. I have more experience with danmaku games than I do with FPS/3PS, but I feel like the intuition for this game design concept is pretty self-explanatory (primary as equivalent to shot type, secondary as equivalent to bombs) and I have no idea how it's possible to fumble the bag this badly. ······································································ #mood: Baffled #nowplaying: Mobius Trip and Hadron Kaleido - Identity Thief

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