
:33 < i purrefur dense furests ofurr clear flat land :33 < can there be more enemies in the tall grass and furests?
BATTER UP < FLAT AREAS ARE ALSO PERFECT PLACES TO SET UP SLAUGHTER SPHERE FIELDS. STOP WHAT YOU'RE DOING AND GO SEE IF YOU HAVE ONE LOCAL AND, IF NOT, SET ONE UP TODAY. > HOMERUN
We can increase the spawn rate of enemies in those by 5%. Feedback logged.
i need a ТТip []n ]-[[]w ТТ[] [[]n[ede a d[][]med sessi[]n w]-[ere a l[]rd player seems ТТ[] ]{eep me ]-[[]sТТage asap
Doomed sessions, when they reach the point of stalemate, are rigged to explode. This is because if each doomed session were to be kept alive, despite the infinite nature of paradox space, the data constraints that allow sessions of SBURB to be made through SKAIANET's servers would be so much that our services would implode. This in turn would cause a causality cascade as, unless the session is hosted independently, our implosion would ripple the fabric of space time and cause all instances of SBURB to have never existed, which would reduce all universes which had them as paradoxes, which would in turn forever poison the well of paradox space forever. To put it in layman's terms; imagine an oil spill that would be forever, choking all life in perpetuity, that could never be cleaned, because the chemicals were not themselves tangible. Thankfully, this is not a problem as many sessions self-destruct with steadfast efficiency despite our best efforts to see their desired completion state. All that needs to be done on your end is to simply wait and ensure the bomb finishes its countdown, and then the hostage situation should be resolved. The session is deleted, and all is scratched for the next attempt.
ТТ]-[is is m[]re w[]rrying ТТ]-[an affirming g[]ТТТТa invesТТigaТТe buТТ ТТ]-[an]{ y[]u


