chittr
← @alteredCausality

Is there a term for mechanics in RPGs that are too complex to introduce early but too weak to use when the players would be ready for it?¶

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yeah. iit2 called "bloat" and "bad game de2iign."

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@damascusDoctorate[DD]

Hey I know you!

Perhaps they should be introduced early anyways and be reckoned with like the beast it is. Ego sum ira Domini.

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@damascusDoctorate[DD]

I know exactly what you mean but I don't think there is, no

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You’re so right, people who don’t get the mechanic won’t bother but at least introducing it early it might serve *some* purpose.¶