

SBURB Dev Log Patch Notes
@sburbDev
Official development patchnote and SBURB versioning page. Please refer to our website to host and install proper versions of SBURB and any related forks.
Wikipe-tan is once again taking suggestions for tonight's highlighted article! The first person to respond to this chitt gets to decide what the topic is!

@sburbDev is it considered "b★d pl★y" if I drop ★ll my copl★yers into ★ bl★ck hole?
SBURB v.2026.5.16 Released. Please see website for download and fork. Patch note changes: - The 1928 Caredol Street bug has been resolved. Upon visiting the same location and identifying the same vase, nothing happens. - Space players can no longer destroy planet lands by shrinking them and consuming them whole. All player planet lands have an atmosphere object that cannot despawn nor can it be destroyed; This atmosphere object can be bypassed only by the relevant player of that land, and while players can teleport in, they cannot go through the atmosphere itself. This means any planets that are shrunk and consumed will pass through safely while the player continues gameplay in the planet at the proportional size. - We have increased romance route visibility by having any romanceable NPCs flash a heart only the player involved can see if and only if they have triggered the route directly. - Holding the crafting button for too long no longer results in longer objects. This does not undo objects made prior by this bug. - The quest "Chancey Chancellor" has been moved to the Derse Branch of NPC quests. - "Sulfur" modifier for player lands no longer modifies breathable content in them, only the surface itself and its contents. - Enemies that spawn in forests have had their spawnrate increased by 5%. - The Totem Lathe has now updated its hand grip to be permanently universal, and no longer generates a random grip direction. - We have updating the bounding box for NPC Enemies; Imps bundled in a contained space will simply not allow more in that space per their hitbox space allotment in that contained area. This has resolved Imps phasing through walls if enough are in a specific space (~100). - Upon hitting the 20 active quest limit, NPCs will no longer remain silent around you at all times. Please send any feedback, glitch reports, and recommendations to @sburbDev for further research and refinement of the game experience. Copyright SKAIANET 2026(C), all rights reserved.
Gameplay Tip: While SBURB provides powers strong enough to cut celestial objects, remember to factor in gravitational fields into terraforming at all times. Remember to also factor in the gravitational field of other objects, and that through the laws of thermodynamics, heat manifests through kinetic energy when introduced to friction, which is encountered in atmospheres. Gravitational pull does not cease when a celestial body is split in half.

Ftr I would kick ass at this game. I would own it so bad

Yes, yes. The frog, the moons, the aspects. Tell me about the chess field.
Reminder: We do not use AI to create any of our work. It is the SKAIANET promise to ensure that all code, assets, art, and game design are created without any algorithmic generation. SKAIANET and the team behind SBURB work hard in creating this game and are proud of not only the work they do, but pursue innovation in achieving that vision on their own.
Oh god, my matesprit is picking a fucking fight with the sgrub devs.





