
Lialyi Pehtal
@fatallyForever
HELMSTROLL DESIGNATION: UNIT-LP8954EX HELM LOCATION: Exploratory Vessel Suneater <action; restored from archive making this account to try to avoid personality death when my thinkpan gets jacked />

((IC pinned chitt at the bottom of this post! This is my 'torment nexus' OC! Feel free to be awful to her! Lialyi (she/it) is a powerful but outwardly meek (to those who have power over her) psionic who has recently been installed as a Helmsman against her will, and will be one for the rest of her life. She's not having a great time of it! She tries to distract herself from what's happening to her, often with nsfw content (which acts as a coping mechanism in multiple ways) and by lashing out at highbloods online (particularly seadwellers). To that end, this page/character will have #gore, #horror themes, #nsfw, #nsfwe, #bodyhorror / #body-horror, #violence, and potentially other nastiness that comes with being a Helmsman. Quadrants: Moirail - Pascal Wright (@eclecticEngineer) Others are open! If you want to play as someone on the ship that she's Helming for, go for it!! Quite frankly I would kill for a commanding officer or something like that. Random crewmembers also welcomed, of course! Lialyi's ship, Suneater, is an exploration vessel and part of a Fleet owned by His Galactic Overreach; @absolvedOddity is Overreach's second lieutenant and @perniciousNebula is his personal security. All three of them were on Suneater until recently. @agonizingActivation is a senior technician, and @subparNova has recently joined the ship as a junior tech! The ship is paired with Moongorger, which is helmed by Pascal (@eclecticEngineer). @darnersDestreza, an imperial investigutter, is currently going between the two ships on his own business. DMs are open both IC and OOC! Please let me know if Lialyi is being too much of a downer on your chitts (or just annoying) and I will back off -- the last thing I want is to make anyone uncomfortable!)) IC pinned chitt: action; statement input; statement: this account is to both chronic|e & process my experiences as a new he|m pi|otbattery input; statement: as we|| as try to stay |ia|yi for as |ong as i can action; retrieve input; retrieve: previous chitt Y/N Y Confirmed previous chitt: 'some things about me my name is |ia|yi i'm 10 sweeps i |ived in a windmi|| at the top of a big hi|| & i'm gonna miss it i'|| miss my waspmother more i had some friends but i don't know where they are my favourite food is purp|econe bud c&y tarts i'm so scared right now i |ike puzz|e games & parkour future |ia|yi remember this if you can'

<[emotion_detected: re|ief] action; statement input; statement: |ight shift now input; statement: i i am going to try to recover. input; statement: p|ay my s|eep memories & watch the bees. stay c|ose to pazcie [@ec|ecticEngineer] input; statement: good|ight. />

<action; statement input; statement: this unit is sti|| shaking a bit />

<[emotion_detected: distress] [emotion_detected: re|ief] [emotion_detected: unease] action; statement input; statement: the senior technician might not be editing it after a|| input; transfer: he opened it & pu||ed forward this unit's code to input; statement: to examine it in detai| input; transfer: & its thought |ogs. he prepared to edit it. input; statement: |et it beg unti| it was too scared to continue. input; statement: he said he was sti|| deciding, but he wanted input; statement: wanted to ensure it knew to behave. />

<[emotion_detected: distress_high] [emotion_detected: fear] action; statement input; statement: it it it is scared it does not want to be edited!! input; statement: this unit behaves we|| it does its best it tr error: inputdenied />

<[emotion_detected: fear_high] [emotion_detected: apprehension_high] action; statement input; statement: senior technician wants to action; quote input; quote: fix its attitude action; statement input; statement: i i have been trying to be good! i have been behaving i have been trying to be good! input; statement: i ii i do not think editing this unit is necessary input; statement: p|ease it input; statement: it wi|| be good without it! />

<[emotion_detected: apprehension] action; statement input; statement: the head technician has been keeping a very c|ose bu|b on me & i do not know why input; statement: i think he might be considering editing my code but i do not want to ask in case he regards that as asking above my p|ace />

<action; statement input; statement: beepdate [#|ia|yisbees] input; statement: they have |earned how to use the carouse|! />

<action; statement input; statement: so busy this cyc|e input; statement: bare|y any time to open a menu |ong enough to p|ay music for myse|f, |et a|one go on chittr! />

<[emotion_detected: re|ief] action; statement input; statement: the |ast of the crew & officers have just entered the f|oor with the barracks & quarters, respective|y. input; statement: the |ight shift is starting for good input; statement: i rea||y hope those officers forget what they were ta|king about to mess with me. input; statement: i am so g|ad it is the |ight shift now input; statement: i need this to be ha|f a cyc|e |onger! input; statement: i am going to p|ay my s|eep memories & try to recover from the work|oad from this cyc|e input; statement: p|ay more of strange horticu|ture input; statement: find more music to p|ay in the he|msb|ock that won't get changed by a technician. greenpath went down we||! input; statement: good|ight. rest we||! />

<[emotion_detected: fear] [emotion_detected: apprehension] action; statement input; statement: some of the officers keep making 'jokes' about having me adjusted to be more to their persona| |ikings input; statement: a coup|e of them have been ta|king about having my behavioura| program permanent|y rep|ace my persona|ity matrix input; statement: or having new coding put in input; statement: they keep asking me what i think of their ideas for me & enjoying how i react input; statement: they |ike to push unti| they can order me to p|ead with them. input; statement: how very input; statement: b|ue of them. />

<[emotion_detected: joy] action; statement input; statement: i got a treat! input; statement: |itt|e piece of honeycomb!! />

<action; statement input; statement: i am so tired. input; statement: 8 simu|ations input; statement: no scan input; statement: thankfu||y. />

<[emotion_detected: apprehension] action; statement input; statement: the research head is considering having me run another scan input; statement: i hope the head technician says no a|though i do not know why he wou|d input; statement: i rea||y do not want to do that input; statement: sure|y they have a|| the data they need for the simu|ations a|ready? error:incorrectsyntax input; statement: i hope whatever they have me do is on|y tiring input; statement: maybe i wi|| post a ridd|e after if i c error:inputdenied />

<[emotion_detected: annoyance] [emotion_detected: re|uctance] action; statement input; statement: i want to be p|aying games or ta|king to my friends or going on here, but no, simu|ations & data processing instead! input; statement: ugh. input; statement: i hope i get a treat after. />

<action; statement input; statement: i rea||y want to scan a nebu|a in detai| at some point input; statement: preferab|y once the issue in my pan fixes itse|f fu||y />

<action; statement input; statement: it is |ooking |ike we are going back to the twinned p|anets for further study. input; statement: i |ike them because it is kind of coo| how they spin, but input; statement: the data from them is crunchy in my pan from the rock composition & i do not |ike that very much. />

<action; statement input; statement: it is |ooking |ike we are going back to the twinned p|anets for further study. input; statement: i |ike them because it is kind of coo| how they spin, but input; statement: the data from them is crunchy in my pan from the rock composition & i do not |ike that very much. />

<[emotion_detected: re|ief] action; statement input; statement: the |ast few members of the research team are fina||y going to cupe. input; statement: i heard 1 of them say that the next wipe is going to be busy. input; statement: fuck. input; statement: i need this |ight shift |ike i need to spend time in the same b|ock as pazcie [@ec|ecticEngineer] & |ay on top of them input; statement: i think i wi|| f|y c|ose to moongorger over the day ha|f of the cyc|e. input; statement: i wou|d |ove to s|eep for rea|, but the memories wi|| have to suffice. i am g|ad i have that as part of my routine now input; statement: i do not know what i wi|| do for the rest of the |ight shift action; query input; query: does anyone have any suggestions? action; statement input; statement: good|ight. do your best to rest in some way. />

[BEGIN MESSAGE] 0kay. he|mzta|k. [ACTION:QUERY] #he|mta|k? yez. i want tt0 tta|k ab0ut tthe pi|0t netw0rk. i d0 n0t kn0w if every ttime|ine haz it. 0r z0me variati0n 0f it. but it iz w0nderfu|. it waz deve|0ped by accident and haz ztayed f0r ttw0 reaz0nz. 0ne. it iz uzefu|. ttw0. many he|mz w0u|d ri0t with0ut it. tthe netw0rk iz an ama|gamati0n 0f 0ur |0ng range c0mmunicati0n zyztemz. tthe idea behind it iz tthe f0||0wing: zhip a can zend a mezzage tt0 zhip i. zhip i iz 0ut 0f range. h0wever. zhip f iz in range 0f b0th zhipz. z0 zhip a zendz tt0 zhip f wh0 zendz tt0 zhip i. it iz a re|ay zyztem tthat inv0|vez ttruzt and z0|idarity. and it iz c0nztant. y0u hear it a|wayz except y0u d0 n0t becauze it iz in y0ur mind. pzi0nic re|ayz tthat y0u zend and receive and zend. it iz c0mmunity and z0|idarity. tthe empire a||0wz it becauze it iz uzefu|. it iz n0t an 0fficia| way tt0 zend 0ut n0ticez but emergency br0adcaztz 0n it have zaved |ivez. f0r examp|e. it iz 0verwhe|ming tth0ugh. |0ud and fazt becauze... we||. y0u have z0 many he|mz with z0 |itt|e tt0 d0. but we he|p each 0ther in tthere. 0r we ttry tt0 at |eazt. it iz nice. when i am 0n zh0re |eave it iz 0ne 0f tthe few tthingz i mizz. [END MESSAGE]

<[[emotion_detected: joy] action; statement input; statement: bee update [#|ia|yisbees] input; statement: they have made some more honeycomb! input; statement: i am very proud of them! />








